Research Projects
Exploring the intersection of Artificial Intelligence and Human-Computer Interaction.
SRL Proxemics: Spatial Guidelines for Supernumerary Robotic Limbs in Near-Body Interactions
This project investigates how users negotiate spatial boundaries and autonomy with wearable supernumerary robotic limbs, proposing a zone- and segment-level proxemics framework grounded in perceived safety, trust, and embodiment.
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TactDeform: Finger Pad Deformation Inspired Spatial Tactile Feedback for Virtual Geometry Exploration
TactDeform is a parametric approach that renders spatio-temporal electro-tactile patterns inspired by natural finger pad deformations, enabling users to feel geometric features and textures of virtual objects through a lightweight finger-worn interface.
Learn more →eTactileKit: A Toolkit for Design Exploration and Rapid Prototyping of Electro-Tactile Interfaces
eTactileKit is an open-source research toolkit that enables designers, engineers, and researchers to quickly create and explore electro-tactile interfaces; systems that produce touch sensations on the skin using small, controlled electrical signals.
Learn more →One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary Limbs
This project explores how two users co-embody a single avatar with virtual supernumerary limbs in VR, introducing guest-driven perspective switching to balance coordination, comfort, and embodiment during remote teleoperation.
Learn more →A Dual Classifier-Regressor Architecture for Heart Sound Onset/Offset Detection
This project explored robust detection of heart sound onset and offset events by combining phonocardiogram (PCG) and electrocardiogram (ECG) signals using a joint classifier-regressor architecture.
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IrOnTex: Using Ironable 3D Printed Objects to Fabricate and Prototype Customizable Interactive Textiles
This project aims to enable rapid, customizable prototyping of interactive textiles by ironing multi-material 3D-printed elements onto fabric, improving textile-like stretch and flexibility through fragmented designs while supporting durable, reversible integration of sensing and functional materials.
Learn more →Juggling Extra Limbs: Identifying Control Strategies for Supernumerary Multi-Arms in Virtual Reality
This project investigates how users coordinate and control multiple virtual supernumerary limbs with varying levels of autonomy, revealing strategies such as command, demonstration, delegation, and labelling that shape multi-arm interaction in VR.
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Just Before Touch: Manipulating Perceived Haptic Sensations through Proactive Vibrotactile Cues in VR
This project explores proactive haptics — delivering vibrotactile cues before a touch event using hand motion prediction — to create novel pseudo-haptic sensations such as stickiness, elasticity, and diffuseness in virtual reality.
Learn more →Integrating Force Sensing with Electro-Tactile Feedback in 3D Printed Haptic Interfaces
This project utilizes 3D printed modified surfaces as the electro-tactile electrode interface to sense applied force and deliver feedback simultaneously without the need for additional sensors
Learn more →CoplayingVR: Understanding User Experience in Shared Control in Virtual Reality
CoplayingVR is a system that lets two players share control of a single virtual avatar's hands in VR games, investigating how shared control affects user experience, performance, and sense of agency and body ownership.
Learn more →Efficient and Robust Heart Rate Estimation Approach for Noisy Wearable PPG Sensors Using Ideal Representation Learning
A cardiac sensing research project that uses ideal representation learning to estimate heart rate robustly from noisy PPG signals while remaining efficient enough for mobile deployment.
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