aid-lab · University of Sydney
Technology That Solves
Real Human Problems
A team of agile Human-Computer Interaction researchers building interactive interfaces and devices that advance health, accessibility, and everyday life.
Featured Research
TactDeform: Finger Pad Deformation Inspired Spatial Tactile Feedback for Virtual Geometry Exploration
TactDeform is a parametric approach that renders spatio-temporal electro-tactile patterns inspired by natural finger pad deformations, enabling users to feel geometric features and textures of virtual objects through a lightweight finger-worn interface.
Learn more →eTactileKit: A Toolkit for Design Exploration and Rapid Prototyping of Electro-Tactile Interfaces
eTactileKit is an open-source research toolkit that enables designers, engineers, and researchers to quickly create and explore electro-tactile interfaces; systems that produce touch sensations on the skin using small, controlled electrical signals.
Learn more →A Dual Classifier-Regressor Architecture for Heart Sound Onset/Offset Detection
This project explored robust detection of heart sound onset and offset events by combining phonocardiogram (PCG) and electrocardiogram (ECG) signals using a joint classifier-regressor architecture.
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IrOnTex: Using Ironable 3D Printed Objects to Fabricate and Prototype Customizable Interactive Textiles
This project aims to enable rapid, customizable prototyping of interactive textiles by ironing multi-material 3D-printed elements onto fabric, improving textile-like stretch and flexibility through fragmented designs while supporting durable, reversible integration of sensing and functional materials.
Learn more →SRL Proxemics: Spatial Guidelines for Supernumerary Robotic Limbs in Near-Body Interactions
This project investigates how users negotiate spatial boundaries and autonomy with wearable supernumerary robotic limbs, proposing a zone- and segment-level proxemics framework grounded in perceived safety, trust, and embodiment.
Learn more →One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary Limbs
This project explores how two users co-embody a single avatar with virtual supernumerary limbs in VR, introducing guest-driven perspective switching to balance coordination, comfort, and embodiment during remote teleoperation.
Learn more →Juggling Extra Limbs: Identifying Control Strategies for Supernumerary Multi-Arms in Virtual Reality
This project investigates how users coordinate and control multiple virtual supernumerary limbs with varying levels of autonomy, revealing strategies such as command, demonstration, delegation, and labelling that shape multi-arm interaction in VR.
Learn more →Recent Publications
One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary Limbs
H Zhou, X Huang, W Wijaya, YF Cheng, D Lindlbauer, E Velloso, A Bianchi, Z Sarsenbayeva, A Withana
SRL Proxemics: Spatial Guidelines for Supernumerary Robotic Limbs in Near-Body Interactions
H Zhou, CA Fan, Y Dong, S Takashita, M Inami, Z Sarsenbayeva, A Withana
TactDeform: Finger Pad Deformation Inspired Spatial Tactile Feedback for Virtual Geometry Exploration
Y Dong, PB Perera, CT Lin, CT Jin, A Withana
Juggling Extra Limbs: Identifying Control Strategies for Supernumerary Multi-Arms in Virtual Reality
H Zhou, T Kip, Y Dong, A Bianchi, Z Sarsenbayeva, A Withana